Thursday, July 29, 2010

Amazing life experiences of a branch manager



May 2003, when he was regional manager in western Hubei Z Company L, the company suddenly received a transfer order, was transferred to Wuhan Branch manager (former manager of the cost can not tell due to the investigation have returned to headquarters). To tell the truth, the promotion of the current L and did not feel very happy, after six months of hard work, the market has a few bright spots in western Hubei market, and dealers are also very smooth flow of communication, different levels of payment, every month enhancement, is ready in protect the existing market, then develop some new markets, seek for another 2-3 months of hard work and complete "liberation" Exi market.

Attitude adjustment:

"The most dangerous place is the safest place," as the most challenging and most places where there are opportunities. L knew that if the Wuhan Branch adjust well, will be a blot on his career, to do good, their ability will be a big upgrade. In the face bones, L born with fearless tenacity. Took over the Western Hubei market with new colleagues in the process of transfer of days, L has been well prepared several worst-case, and with "he is the best psychological" ready to assume office.

Further ventured:

L is arrived at a branch, office door ajar, went into a few people are just smoking while nibbling the seeds (the company's taste chemicals), the arrival of the L is not too much care, just lift be beginning to indicate what made a call. The office is messy, filled with cigarette butts seed shell, file boxes stood several oblique lie folder on the fax machine covered with dust, from time to time an odor from the toilet floated.

Calm face:

The morning program will open at 8:30 am the next day (8:00 to work in accordance with company policy), were not half until 9:00. To the people, and some breakfast, and some read the newspaper ... ...

Council was very bad, and some say can not dry, dirty and tired every day; some say could not do, distributors do not make money, do not want to do; some say may cost customers reluctant to advance reported that customers come to look for trouble.

Cocoon:

After nearly three days of the market visit, the situation is much worse than expected to do supermarkets have to dealers because of cost "advances" no nuclear reported loss of confidence on the cooperation. Great cost in the supermarkets in the company's products can be found fresh, but also in the bottom shelf. Several other distributors are doing terminals, each are planning to return. See L, disgruntled and resentment, say the company has no credibility, something unfulfilled promise, say the purchase was a good person distribution in place start to a number of very few people came later on, the terminal not to mention shop market rate, visited nearly a hundred shops, there are only a few sales.

To steal:

When interviewing process, found that some customers still have confidence in the product itself, several officers still want to do things, but by the environment. Form a strange phenomenon, we are proud of not doing things, who do a little better, we will become the object of ridicule.

Push soldiers lineup:

Persuade existing staff through education, attitude change quickly, and are willing to work hard, and fight to stay. Existing customers, to identify with the company and to actively cooperate with the operation of ideas, and give support. Meanwhile the city is divided into several large pieces, to Area operation. In principle, each Area to select a distributor, signed a distribution agreement. Each distributor is equipped with the situation according to the number of terminal 1 to 2 on behalf of the direct selling industry. Ideas laid down after the recruiting side, while looking for potential customers.

Sun Shop City:

Known as one of the four largest fire in Wuhan, in June is very hot. In accordance with established ideas, start the "sunshine shop the market", for the Area 8 by line to sweep the streets, the morning train, the evening concluded with incentives, L in person one by one with the line, gradually formed a "catch" "than" " Super "atmosphere.

Broken cocoon butterfly:

After nearly a month of "Sunshine shop the market", the shop terminal rate of nearly 80% of the city, during which they and several stores for a number of contacts in our store are from the evasive concept of becoming the recognition of our products, to late July, several supermarkets have been successful in negotiating, entering one after another. Early admission, use of Saturdays and Sundays, enjoy activities in the interim Shopping guide to do.

Very start:

After 5,6,7 months of efforts to create a standard direct sales force, established a relatively stable distribution network, looking at July's sales reports, L smiled.







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Monday, July 12, 2010

2010 Breakthrough into a 2D game or turning point



By the end of 2009, several game companies have introduced products 2D games. And the 2009 flooding into 3D online games online game company will fall into the situation of the market compared to more rational in 2010 each company. There are indications that 2010 will come to an end 3D games, 2D games will lead to open boutique in the market.

In 2009, missed the 2D market

"2D online games become less and less." From playing online games in 2000 started the Wang Bo (a pseudonym) is a pity. Wang Bo told reporters that he came into contact with figures from the text graphical MUD game, then "Legend" series, "journey" of these very famous game he played, but not less input energy. But that is one thing - can not play full view 3D online games.

"Used simple 2D graphics and gaming style, 3D people dizzy." Wang Bo said. He told reporters, in fact, the domestic players, or even made a 2D game. "Look at Tencent's DNF (underground city with the Warriors) to know why the fire was." Wangpo analysis, DNF is in the "Legend" and "journey" began to decline when the player receives a great number of 2D. However, he stressed that he is more looking forward to a 2DARPG types of games there, he was playing "Legend" and "journey" Many friends in the "idle" state, they have yet to find a suitable for your 2DARPG game.

At present, the online operations of NetEase, "Journey to the West" series, and famous for decades, the grand "Legend", giants "journey" in the online game segments, the former for the turn-based games, the latter two are ARPG. One Netease's "Fantasy Westward Journey" has a record total of 238 million online domestic record. 2D game market is quite substantial.

Wang Bo told reporters that the company is now online games in general to "the same old stuff" in the form of 2D game development, light "Legend" series of games is not under paragraph 45, "the journey" is a simple renovation to recall the old players In fact, the game content is the same. Market, lack of innovative 2D online games.

Who is the next "journey"?

Who is the next "journey"? Similar problem has been mentioned many times.

2006 "journey" beta, the influx of millions of players to the game which, Shi Yuzhu and his giant company with 2DARPG game "journey" for the benefit of writing a myth, a year after the successful landing giant NYSE, a Online Games achievements of the Shi Yuzhu the third successful venture, and the giant company's rapid rise. More importantly, 2D 3D gaming market will be replaced by the negative tone was gone.

The industry believes that "journey" is the marketing success of the game, breaking free of conventional patterns and precise positioning for the main 23 cities this product a lot of extra points. At the same time, 2D product type is considered the most suitable type of local players of the game.

"Domestic online game starts," Legend, "" Legend "mode a great impact on domestic players, especially the 23 city players, they are more willing to accept the inherent game mode, which is why many foreign large 3D products visit China died soon after the cause. "channel of a director of Road Games. He also said that Chinese players in the distribution of the traditional "countryside surrounding cities", the figures show that Internet cafe users in rural areas the proportion of use of online games 43.5%, 41.8% higher than in urban areas. Even so, more and more domestic online game developer has not been able to bring the country 2D gamers a satisfactory report. According to statistics, in 2009 than in previous years has been to market products decreased slightly, but mostly to 3D and 2.5D. 2D market is seriously neglected.

The source said: "In recent years, major online game companies are actively layout 3D and 2.5D products, upcoming 3D ready to seize the market share of products that follow the trend of the phenomenon do not give them the expected success . "

According to sources, several well-known 3D products this year, in addition to NetEase, "World II," melted down a success, "Aion", "Jian Wang triplet" and other gaming products failed to meet its objectives.

2D brand new opportunity to intervene

With 200 new games each year the introduction of speed, online games market segments to enter the competition.

"10 years ago only 10 games on the market compared to the situation, more and more players, the choices available, with the group of domestic players mature, the game used to have stabilized." Industry in their analysis.

Blue Hong Kong online game producer Zhang Yuyu CTO and said: "The" Legend "," journey ", the domestic market there exists 2D blank, no new brand to fill, which allows players to a small range of options, the trade company 2D paid insufficient attention to the players. "for the industry in recent years, serious" partial subjects "of the situation, Zhang Yuyu said:" We see dimly in the 2D market two years ago, the opportunity to grasp this opportunity now find very accurate, several domestic big game development companies are actively deploying 2D products, intended to seize the air for a long time schedule. "







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Friday, July 2, 2010

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